AI Insights · Timothy · July 2022
Top 5 Bubble Shooter Games on iOS in France Q2 2022
In Q2 2022, the top 5 bubble shooter games on iOS in France showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing significant trends.
During the second quarter of 2022, the top five bubble shooter games on iOS in France demonstrated diverse performance metrics. Here are the details of their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Bubble Witch 3 Saga by King saw a notable range in weekly revenue, peaking at approximately $6.3K at the end of March and stabilizing around $3.3K by the end of June. Weekly downloads fluctuated with a high of 2K in late May and settled at around 967 by the end of the quarter. The weekly active users also showed a slight decline from around 22.5K in late March to approximately 20.5K by the end of June.
Bubble Shooter: Pop & Blast from Ilyon Dynamics Ltd. experienced a consistent performance in weekly revenue, starting at $1.6K and peaking at $2.4K in early May. Downloads remained relatively stable, with minor fluctuations, reaching a peak of 1.3K in mid-April. The app maintained a strong user base with weekly active users consistently around 25K, peaking at 27.5K in mid-April.
Bubble Shooter - Panda Pop! by Jam City, Inc. showed a steady weekly revenue trend, with minor peaks at $1.5K at the end of May. Downloads were stable, averaging around 200-250 per week. Active users remained consistent, starting at 1.4K in late March and ending at 1.2K by the end of June.
Viola’s Quest: Marble Blast from Two Desperados exhibited significant growth in weekly revenue, starting at $769 and reaching $1.2K by the end of June. Downloads peaked at 613 in early June, and the weekly active users showed a slight increase, starting at 1.8K and ending at around 1.3K.
Bubble Pop! Puzzle Game Legend by BitMango, Inc. experienced varied performance. Weekly revenue peaked at $1.2K in late April and gradually declined to around $505 by the end of June. Downloads showed a notable increase mid-quarter, peaking at 1.8K in mid-May, while weekly active users started strong at 42.5K and decreased to around 33.8K by the end of the quarter.
These insights reflect the dynamic nature of the bubble shooter game market on iOS in France. For more detailed analytics and insights, visit Sensor Tower.